Spell Arts are the various magic abilities used in Unlimited Saga. Spell Arts come in 6 different elements and can be offensive, defensive or supportive. They can be cast by using a Familiar (from a characters' Growth Panel) or from an article of equipment, having learnt the spells permanently from a Magic Tablet.
Higher level Familiars and Magic Tablets will have stronger spells on them, but the most powerful Spell Arts can only be created through the use of a Magic Blender Growth Panel (in italics). This requires the user to have learnt various spell from a Magic Tablet; whereby they can "blend" 2 or more spells into a different, stronger spell.
Fire Arts are mainly designed for direct damage and also increasing Strength.
Water Arts are a well-balanced mix of healing and offensive spells.
|Water Veil||100px||Raises user's Water Element level|
|Detect Undeads||100px||Lowers HP defense of undead|
|Rainbringer||100px||Increases the power of water spells|
|Purify||100px||Recovers ally's HP and heals poison/numbness/blind/sleep/paralysis|
|Bubble Blow||100px||Single target damage|
|Water Shield||100px||Occasionally blocks fire attacks|
|Ice Needle||100px||Mass damage to all enemies|
|Trickle||100px||Cancels 1 enemy action|
|Time Stop||100px||Locks target's status|
|Thunderclap||100px||Mass damage to all enemies+ Paralysis effect|
|Ice Nine||100px||Turns all panels in magic reel into "Water"or "Forbidden" element|
|Refresh||100px||Recovers ally's HP and heals all status effects|
Earth Arts are largely supportive spells.
|Earth Veil||100px||Raises user's Earth Element level|
|Detect Animals||100px||Lowers HP defense of beasts/birds/wildlings/giants|
|Boulder||100px||Single target damage|
|Sleep||100px||Single target Sleep effect|
|Build-Up||100px||Increases ally's Strength and Endurance|
|Animal Charmer||100px||Weakens beast/wildling/bird enemies|
|Aegis Shield||100px||Occasionally blocks elemental & physical attacks|
|Fear||100px||Single target Fear/Confusion effect|
|Power Rise||100px||Increases ally's Strength|
|Mega Power Rise||100px||Same as Power Rise, but lasts longer|
|Pellet||100px||Mass damage to all enemies|
Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks.
|Wood Veil||Raises user's Wood Element level|
|Detect Plantoids||Lowers HP defense of Plantoids/Insects|
|Overgrowth||Increases the power of wood spells|
|Life Boost||Increases HP recovery rate|
|Recycle||Recovers durability of equiped equipment|
|Missile Guard||Occasionally blocks Pierce attacks|
|Meditation||Raises Spirit and Magic|
|Thunderbringer||Lightning damage to one target|
|Green Requiem||Blackout effect|
|Forest Shield||Occasionally blocks Physical attacks|
|Restoration||Restores HP and removes mental status effects|
|Holy Lightning||Massive lightning damage to one target|
A mix of support and offense spells.
|Metal Veil||Raises user's Metal Element level|
|Detect Gold||Lowers HP defense of mimics|
|Magic Lock||Paralysis to Mimics|
|Armor Blessing||Raises armour defense|
|Weapon Blessing||Raises weapon strength|
|Mind Lock||Occasionally blocks non-elemental attacks|
|Shock||Light Damage to all enemies|
|Supersonic||Mass Light damage to all enemies + Numb effect|
|Detect Treasure||Detect treasure chests/items on field map|
|Sharpness||Raise attack power of the weapon (blades only)|
|Gold Thumb||Petrify effect|
|Siren||Massive Light damage to all enemies|
Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar nor magical equipment. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies. These Arts are also unique as characters do not have an elemental level for them, hence there's also no Veil Spell. There also is a lack of a shield spell or any kind of Magic Blender spells.
|Detect Blood||Lowers LP defense of enemy (except Plantoids and Undead)|
|Seal of the Abyss||Single target damage + Paralysis effect|
|Weakness||Lowers Strength and Endurance|
|Spell Magnet||Caster becomes target of enemy spells|
|Psycho Noise||Damage to all enemies + lowers Spirit, Magic and elemental levels|
|Ophion||High chance of LP damage|
For a list of physical attacks see: List of Arts